Minecraft Command School 01
Hello Everyone,
This is the second week without a post, so here one is!
I wouldn't describe myself as a command genius, but I do know a thing or two about command blocks. In fact, they are my favourite aspect of the game and I am prepared to share my knowledge with the world.
In this post, I will be covering the basics, like the creative-essential commands including:
/weather
/tp
/time
/gamemode
/gamerule
So, let's begin.
Acronyms
@p - nearest player
@s - yourself
@a - all players
@e - all entities
@r - random player
/weather
Changes the weather. Using the following words after the command, you can change the weather as you please!
/weather clear - changes the weather to clear
/weather rain - changes the weather to rain
/weather thunder - changes the weather to rain and thunder
Following these commands, you can add duration to your choice
/weather query - states the current weather
/tp
Teleports players or entities to a specific position.
/tp {@p or @a or @s or @e or @r or [Player Name]} {xyz or [Player name]}
Red - states who to teleport
Green - states where the player teleports
/gamemode
Sets the gamemode of the player
/gamemode {@p or @a or @s or @r} {s or a or c or 0 or 1 or 2 or 3 or creative or survival or adventure or spectator}
Red - states who to change
Green - states which gamemode to change it to.
s and 0 and survival = Survival mode
c or 1 or creative = Creative mode
a or 2 or adventure = Adventure mode
3 or spectator = Spectator mode
/gamerule
Changes gamerules, which change how the game works. It will all make sense later.
(all gamerules in Bedrock)
/gamerule commandblockoutput [true/false] - stops/starts command block output
/gamerule dodaylightcycle [true/false] - starts/stops the daylight cycle
This is the second week without a post, so here one is!
I wouldn't describe myself as a command genius, but I do know a thing or two about command blocks. In fact, they are my favourite aspect of the game and I am prepared to share my knowledge with the world.
In this post, I will be covering the basics, like the creative-essential commands including:
/weather
/tp
/time
/gamemode
/gamerule
So, let's begin.
Acronyms
@p - nearest player
@s - yourself
@a - all players
@e - all entities
@r - random player
/weather
Changes the weather. Using the following words after the command, you can change the weather as you please!
/weather clear - changes the weather to clear
/weather rain - changes the weather to rain
/weather thunder - changes the weather to rain and thunder
Following these commands, you can add duration to your choice
/weather query - states the current weather
/tp
Teleports players or entities to a specific position.
/tp {@p or @a or @s or @e or @r or [Player Name]} {xyz or [Player name]}
Red - states who to teleport
Green - states where the player teleports
/gamemode
Sets the gamemode of the player
/gamemode {@p or @a or @s or @r} {s or a or c or 0 or 1 or 2 or 3 or creative or survival or adventure or spectator}
Red - states who to change
Green - states which gamemode to change it to.
s and 0 and survival = Survival mode
c or 1 or creative = Creative mode
a or 2 or adventure = Adventure mode
3 or spectator = Spectator mode
/gamerule
Changes gamerules, which change how the game works. It will all make sense later.
(all gamerules in Bedrock)
/gamerule commandblockoutput [true/false] - stops/starts command block output
/gamerule dodaylightcycle [true/false] - starts/stops the daylight cycle
/gamerule doentitydrops [true/false] - allows/stops entities dropping items
/gamerule dofiretick [true/false] - basically allows/stops fire spreading
/gamerule domobloot [true/false] - stops/starts mobs dropping loot
/gamerule domobspawning [true/false] - allows/stops passive and hostile mobs spawning
/gamerule dotiledrops [true/false] - states wether blocks/entities/chests drops items
/gamerule doweathercycle [true/false] - starts/stops the weather cycle
/gamerule drowningdamage [true/false] - states wether drowning causes damage
/gamerule falldamage [true/false] - states wether falling causes damage
/gamerule firedamage [true/false] - states wether fire causes damage
/gamerule keepinventory [true/false] - states wether you keep your items wen you die
/gamerule mobgriefing [true/false] - states wether mobs cause damage
/gamerule naturalregeneration [true/false] - states if, for example, grass speads.
/gamerule pvp [true/false] - enables/disables pvp
/gamerule sendcommandfeedback [true/false] - Whether the feedback from commands executed by a player should show up in chat.
/gamerule showcoordinates [true/false] - states wether you can see your coordinates
/gamerule tntexplodes [true/false] - states wether tnt explodes
(WOW - that was a lot of words)
I hope that made sense, and it made up for my mis-posting over the past few weeks.
See you soon!
Black_Master_812
(WOW - that was a lot of words)
I hope that made sense, and it made up for my mis-posting over the past few weeks.
See you soon!
Black_Master_812
======================================================================
Steam Profile == http://steamcommunity.com/id/blackmaster812/
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I've just realised, I didn't include /time. I should do a bonus post with that on! Sorry!
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